#roguelike

14 posts · Last used 19h

Been following Fat Old Yeti/Idiot Coder tutorial on how to create a rogue-like in Go: https://www.fatoldyeti.com/posts/roguelike-tutorial-0/ As ebiten doesn't work on my ubuntu anymore, I made the choice to use http://g3n.rocks as I wanted to play with it for so long. I'm still at step 2, but adapting g3n to just do 2D work without knowing g3n that much and being rusty in OpenGL made it a little bit more complex. I just want to make g3n be abstracted and render in 3D some really 2D game mechanics. It's a little bit challenging as some loops are not at the same place (adding tiles to a 3D scene doesn't make you recalculate their position in the render loop, so you need to account for them only once). And having my children challenge me along the way: "hey, can you make the wall nicer?", "can you add a 3D model instead". So I dug into how to load a material with Displacement map, normal map, etc. I'm having fun and I'm pretty proud about the result after a few hours of tinkering. #golang #3d #g3n #ebiten #blender3d #roguelike
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Status Update: v4.0 Beta Soon! v4.0 is extremely close to being beta-ready, but to ensure that it's not rushed (and also for the sake of my stress levels) I'm going to be moving that beta ETA back a little bit to the first half of August. https://shatteredpixel.com/blog/status-update-v40-beta-soon.html #gamedev #roguelike
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🚀 Opublikowałem moją grę indie Last Seedship! Last Seedship to tekstowa strategia science fiction z elementami roguelike. Dowodzisz ostatnim statkiem ludzkości, uciekając przed tajemniczymi Łowcami. Zarządzaj zasobami, eksploruj układy gwiezdne, podejmuj trudne decyzje i załóż trzy ukryte kolonie, by ocalić przyszłość ludzkości. Będzie mi bardzo miło, jeśli dacie jej szansę i podzielicie się opinią. https://apps.apple.com/app/last-seedship/id6778406172 #indiedev #gamedev #indiegame #ios #scifi #roguelike #LastSeedship
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Worked on NetHack 5.0 for m68k some more over the weekend.

It now supports all major Nethack 5 UI features:

  • status hilights
  • HP bar
  • 2 and 3 line status bars
  • sound
  • window positions and fonts customizable
  • optional permanent inventory
  • tiles in menus / inventory
  • overview window
  • fat binary (m68k+PPC)

Still needs some testing + polish, so it's not yet publicly available.

Some enhancements coming to Amiga and Atari too.

#macintosh #nethack #roguelike

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Slartboz: demo of my WIP realtime Rogue-like set in a dystopic post-apocalyptic future of NorMerika in the terrible-wonderful year of 2100 CE witness the lava accident in the Dork Fortress! witness the massive zombie herd! witness the gigantic Soviet AI cybertank bristling with lazer cannons! in general: witness! https://youtu.be/KPVIq39HoUM?is=7gW_rv1w4pS67caX #Roguelike #Roguelikes

Slartboz: Project Intro, UI Key, Gigantic Tank, Dork Fortress - part 2 of 2

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I entered the 7-Day Roguelike Challenge again this year! This year, I really wanted to do a pony game because the PICO-8 barely has any, and thus my entry is: The Tao of Tree Hugger https://hawthornbunny.itch.io/the-tao-of-tree-hugger It's a game starring best hippie pone on a spiritual journey through a dungeon. This year I tried to steer away from the traditional hack-and-slash and made it more about character advancement, by which I mean getting high on mushrooms. #7drl #7drl2026 #roguelike #mlp #mylittlepony #pony #pico8 #treehugger
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