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jeremy // making Star Spark

jeremyjackson@mastodon.social

<p>Learning, growing, and staying caffeinated.</p><p><a href="https://mastodon.social/tags/GameDev" class="mention hashtag" rel="tag">#<span>GameDev</span></a> making <a href="https://mastodon.social/tags/StarSpark" class="mention hashtag" rel="tag">#<span>StarSpark</span></a>, the anime fighting tournament roguelite: <a href="https://store.steampowered.com/app/3639950/Star_Spark/" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/363</span><span class="invisible">9950/Star_Spark/</span></a></p>

Posts

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    This week I added an extra column to the map and adjusted zone weights for map generation. I&amp;#39;m also tinkering with how your deck works. This game is inspired by DBZ: Legendary Super Warriors&amp;#39; combat system, so the deck here worked the like that where you&amp;#39;d start out with a deck of 20 cards and then you&amp;#39;d have a pool of cards that you&amp;#39;d build up during your run to swap in and out of your deck (deck-construction). 🧵 1/3 #ScreenshotSaturday #GameDev #StarS...

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    RE: https://mastodon.social/@verge/116041069446538092 How to destroy your platform and business in one fell swoop