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@ancientjames@mastodon.social

2026-05-04 23:18 UTC

It took a surprising amount of effort to achieve this crappy result. It's rendering 4000 views simultaneously per frame (effectively 120000 fps), on a Pi 4. Complicated by no viewport arrays or layered rendering support, and clipping in the fragment shader added seconds to render time.

Replies (2)

  • Now you may say, James, did you know that faster computers exist? But I like embedding a cheap SBC. When I abandon this project and move on to something else, I want it frozen in a state that Just Works. I don't want to turn it on a year from now only to wait 30 minutes while it enshittifies itself.

    Open ##2582424

  • @commanderred@chaos.social 2026-05-04 23:25

    @ancientjames@mastodon.social I still don't quite get how those work. Also, how tf did u manage to render that many FPS?

    Open ##2582425