@BubblegumYeti@mastodon.social
2026-10-18 10:54 UTC
In 1992 I released my first windows "App" that generated mazes while mentioning I was working on a dungeon exploration game.
https://archive.org/details/WinMaze92_1020
Yesterday I took a screenshot and noticed I had been "working" on this project for almost 35 years :) #GameDevelopment No worries, I *did* get some stuff done in all those years. #raylib
That is what happens when #math and procedural content generation becomes your hobby.
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